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	<title>Alex Liberatore</title>
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	<link>http://alexliberatore.com</link>
	<description>Original Music for Original Entertainment</description>
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		<title>GDC, PAX EAST, and Canada</title>
		<link>http://alexliberatore.com/archives/332</link>
		<comments>http://alexliberatore.com/archives/332#comments</comments>
		<pubDate>Sat, 19 Mar 2011 14:46:33 +0000</pubDate>
		<dc:creator>alex</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://alexliberatore.com/?p=332</guid>
		<description><![CDATA[I attended my first GDC a few weekends ago in San Francisco. I have heard many things about it in the past, and I was truly excited for it. The short review: It was AWESOME! I grabbed the audio pass this year, so I was able to attend a good...]]></description>
			<content:encoded><![CDATA[<p>I attended my first GDC a few weekends ago in San Francisco.  I have heard many things about it in the past, and I was truly excited for it.  The short review: It was AWESOME!</p>
<p>I grabbed the audio pass this year, so I was able to attend a good handful of some really insightful panels discussing everything from footsteps, sound scapes, and epic music in AAA and independent games. </p>
<p>I’m super happy to take away a lot of knowledge from GDC, but one thing that stood out to me the most was the dynamic range that interactivity in video games can have.  I was always aware of how effective cross-fading and layering tracks could be to create an emotional response.  But as shown in the Splinter Cell: Conviction panel, it can also be used to reward/encourage teamwork, something that the co-op in that game relied so heavily on.  It also occurred to me that adding multiple layers to a game score wasn’t necessarily restricted to always coming in on the beat, as shown at Marty O’Donnell’s Key note speech when he would play two tracks from Halo: Reach and would play them together at random times, but they would all sound perfectly in sync. </p>
<p>Overall, phenomenal experience and I’m already looking forward to next years.  </p>
<p>Then after (barely) catching up on my sleeping patterns I ran off to PAX EAST this past weekend. I managed to catch the Giant Bomb panel, absolutely hilarious, although I wish that they had them up on the big screen.  Didn’t catch any other panels, but managed to check out a lot of the show floor. Great to see a lot of indies down there! And Ubisofts “Child of Eden” game looks badass.    </p>
<p>And then after my eventful weekend at PAX I went home for a couple of days.  Great to have a little break and check out some shows.  </p>
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		<title>Games, Books and Notation</title>
		<link>http://alexliberatore.com/archives/326</link>
		<comments>http://alexliberatore.com/archives/326#comments</comments>
		<pubDate>Sun, 20 Feb 2011 16:12:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://alexliberatore.com/?p=326</guid>
		<description><![CDATA[So I grabbed Phoenix Wright for the iPhone just off of a whim this week. I had heard good things about the GBA/DS games, and was assuming it would probably be decent entertainment here and there while I was sitting around waiting for class. WRONG! This game is addicting as...]]></description>
			<content:encoded><![CDATA[<p>So I grabbed Phoenix Wright for the iPhone just off of a whim this week.  I had heard good things about the GBA/DS games, and was assuming it would probably be decent entertainment here and there while I was sitting around waiting for class. </p>
<p>WRONG! This game is addicting as hell.  I haven’t turned on my XBOX since I’ve grabbed it.  For those of you not familiar with the game, you play as a lawyer, gather evidence, defend your clients, call out witnesses when they’re lying in court. I know it doesn’t sound incredibly exciting, but it’s extremely fun.  Music is grade A as well, by composer Masakazu Sugumori.  </p>
<p>Also, finally upgraded to Finale 2011, so far I’m enjoying it a ton more then 2010.  I’ll talk more about the better features after I use it on a couple of projects. </p>
<p>Furthermore, I’m currently reading <em>Reality is Broken: Why Games Make Us Better And How They Can Change The World</em> by Jane McGonigal, who will be doing the keynote speech at PAX EAST this year.  I’m only about halfway through, but so far this book is both excellent and inspiring.  Fully encourage everybody to read it; even if you’re not into video games, she goes over all of her examples pretty thoroughly, so it’s easy to understand if it’s not familiar territory for you. </p>
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		<title>New Site</title>
		<link>http://alexliberatore.com/archives/323</link>
		<comments>http://alexliberatore.com/archives/323#comments</comments>
		<pubDate>Sun, 06 Feb 2011 19:13:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://alexliberatore.com/?p=323</guid>
		<description><![CDATA[NEW SITE! After many months of hard work and preparation, I finally have got a new site! Woot! I’m really excited to have a new way to share my music and projects. So here it is! I have equipped the site with some new tunes and videos for your enjoyment....]]></description>
			<content:encoded><![CDATA[<p>NEW SITE!</p>
<p>After many months of hard work and preparation, I finally have got a new site! Woot!  I’m really excited to have a new way to share my music and projects.</p>
<p>So here it is! I have equipped the site with some new tunes and videos for your enjoyment.  </p>
<p>Also a new feature to the site is this blog, which I’ll be updating on various things that I find interesting – i.e. music, games, movies, technology, books etc.</p>
<p> Few little wrap up things:</p>
<p>Thanks to William Chan for the photos you see on the site. </p>
<p>And a HUGE THANK-YOU to Alejandra Valencia for creating and designing this site.  Without her this site would not exist, nor look nearly as good. Thank-you again! </p>
<p>All for now! </p>
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		<title>Music &#8211; Production</title>
		<link>http://alexliberatore.com/archives/170</link>
		<comments>http://alexliberatore.com/archives/170#comments</comments>
		<pubDate>Mon, 10 Jan 2011 17:28:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Production]]></category>

		<guid isPermaLink="false">http://alexliberatore.com/blog/?p=170</guid>
		<description><![CDATA[Hey You (feat. Christina Brehm)[audio:http://alexliberatore.com/blog/wp-content/uploads/2011/01/Hey-You.mp3&#124;titles=Hey You]]]></description>
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		<title>Music &#8211; Soundtracks</title>
		<link>http://alexliberatore.com/archives/36</link>
		<comments>http://alexliberatore.com/archives/36#comments</comments>
		<pubDate>Mon, 10 Jan 2011 13:21:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Soundtrack]]></category>

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		<description><![CDATA[Soundtracks, Arranging, and My Latest Music Whole New World (Excerpt) [audio:http://alexliberatore.com/blog/wp-content/uploads/2011/08/Website_Noahs-World.mp3] Slow Walker (Excerpt) [audio:http://alexliberatore.com/blog/wp-content/uploads/2011/08/Website_Slow-Walker.mp3] Fright Night [audio:http://alexliberatore.com/blog/wp-content/uploads/2011/08/Das-Wolf_Horror_7.mp3] Towards The Light [audio:http://alexliberatore.com/blog/wp-content/uploads/2011/08/Website_LBP2.mp3] The Walls Are Melting[audio:http://alexliberatore.com/blog/wp-content/uploads/2011/08/Website_Bully.mp3] Good Times[audio:http://alexliberatore.com/blog/wp-content/uploads/2011/01/Good-Times.mp3]]]></description>
			<content:encoded><![CDATA[<p>Soundtracks, Arranging, and My Latest Music</p>
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<td><strong>Whole New World (Excerpt)</strong> [audio:http://alexliberatore.com/blog/wp-content/uploads/2011/08/Website_Noahs-World.mp3]</td>
<td><strong>Slow Walker (Excerpt)</strong> [audio:http://alexliberatore.com/blog/wp-content/uploads/2011/08/Website_Slow-Walker.mp3]</td>
<tr></tr>
<td><strong>Fright Night</strong> [audio:http://alexliberatore.com/blog/wp-content/uploads/2011/08/Das-Wolf_Horror_7.mp3]</td>
<td><strong><strong></strong>Towards The Light</strong> [audio:http://alexliberatore.com/blog/wp-content/uploads/2011/08/Website_LBP2.mp3]</td>
<tr></tr>
<td><strong>The Walls Are Melting</strong>[audio:http://alexliberatore.com/blog/wp-content/uploads/2011/08/Website_Bully.mp3]</td>
</td>
<td><strong>Good Times</strong>[audio:http://alexliberatore.com/blog/wp-content/uploads/2011/01/Good-Times.mp3]</tr>
</tbody>
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		<title>Production</title>
		<link>http://alexliberatore.com/archives/97</link>
		<comments>http://alexliberatore.com/archives/97#comments</comments>
		<pubDate>Mon, 10 Jan 2011 01:15:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<guid isPermaLink="false">http://alexliberatore.com/blog/?p=97</guid>
		<description><![CDATA[I provide original musical compositions for Films, Animation and Video Games, and offer services in Producing and Arranging music in a multitude of genres.]]></description>
			<content:encoded><![CDATA[<p>I provide original musical compositions for Films, Animation and Video Games, and offer services in Producing and Arranging music in a multitude of genres.</p>
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		<title>Garra Rufa</title>
		<link>http://alexliberatore.com/archives/88</link>
		<comments>http://alexliberatore.com/archives/88#comments</comments>
		<pubDate>Sun, 09 Jan 2011 23:02:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<guid isPermaLink="false">http://alexliberatore.com/blog/?p=88</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
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		<title>Music</title>
		<link>http://alexliberatore.com/archives/78</link>
		<comments>http://alexliberatore.com/archives/78#comments</comments>
		<pubDate>Sun, 09 Jan 2011 19:54:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Slider]]></category>
		<category><![CDATA[slider-posts]]></category>

		<guid isPermaLink="false">http://alexliberatore.com/blog/?p=78</guid>
		<description><![CDATA[The aspect of music that appeals to me the most is the variety of styles. Every single musical genre unlocks a different set of emotions, and the more you study each genre, the more levels of emotion you discover. I will always consider myself a student of music, even after...]]></description>
			<content:encoded><![CDATA[<p><em>The aspect of music that appeals to me the most is the variety of styles.<br />
Every single musical genre unlocks a different set of emotions, and the more you study each genre, the more levels of emotion you discover. I will always consider myself a student of music, even after I graduate from Berklee.</em></p>
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		</item>
		<item>
		<title>Welcome to Alex blog!</title>
		<link>http://alexliberatore.com/archives/1</link>
		<comments>http://alexliberatore.com/archives/1#comments</comments>
		<pubDate>Mon, 15 Nov 2010 15:04:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[main]]></category>

		<guid isPermaLink="false">http:/?p=1</guid>
		<description><![CDATA[Welcome to Alex Liberatore&#8217;s blog. Drop me a line. Visit my website for updates on my latest work!]]></description>
			<content:encoded><![CDATA[<p>Welcome to Alex Liberatore&#8217;s blog. Drop me a line.</p>
<p>Visit my website for updates on my latest work!</p>
]]></content:encoded>
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